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Tor Books announces enhanced re-issues of the original Halo novel trilogy

Reissue of first three Halo novels to be updated with new content, edits, covers, art!

New York, NY – May, 19, 2010 – Tor Books, an imprint of Tom Doherty Associates, LLC—the largest publisher of science fiction in the world— is pleased to announce the reissue of the first three original novels in the New York Times bestselling Halo® series, now presented as definitive editions with updates and all-new original content to expand upon the universe created in the hugely successful Halo videogame franchise for the Xbox and Xbox 360.  The first novel, HALO: THE FALL OF REACH by Eric Nylund, will be available in August 2010, setting the stage for the launch of the new game “Halo: Reach” coming this fall.  Previous Halo novels published by Tor have sold over a million combined copies to date, and in 2010 Tor will also publish the first in a new Halo trilogy by science fiction icon Greg Bear, giving readers and gamers the first look at the Halo universe during the time of the Forerunners.

HALO: THE FALL OF REACH is the original Halo novel first published in 2001. It tells the origin story of the Master Chief, Halo’s iconic hero, from his childhood to his rise to the top of the Spartan-II program, where his legend will be solidified.  This trade paperback edition will serve as the definitive version of the novel that started Halo fans reading the series.

HALO: THE FLOOD, by William C. Dietz, was originally published in early 2003.  A dramatic novelization of the events occurring in the very first Halo game, the award-winning “Halo: Combat Evolved,” it continues the storyline established in the first book and expands upon the relationship between the Master Chief and his companion AI, Cortana.

HALO: FIRST STRIKE, by Eric Nylund, was originally published in late 2003.  Its story bridges the crucial events between the first Halo game, “Halo: Combat Evolved,” and its sequel “Halo 2.”

“These novels were the foundation for what has become one of the greatest and most vastly read science fiction novel series of the new century,” says Eric Raab, Tor Editor. “The great part about the HALO novels has always been they exist as wonderful storytelling whether you play the games or not.”

Together, this trilogy of novels illuminates critical back-story and along with the other novels in the series helps set the stage for one of the most-anticipated videogame launches in history, “Halo: Reach,” scheduled for release in Fall 2010. Each of the new editions will contain new material, including art and a series of short artifacts and stories that provide fascinating new detail for each novel and shed light on some of the greatest mysteries of the Halo universe.

“Reach is one of the foundational pieces of extended Halo fiction and a wellspring from which so many incredible characters and scenarios flowed. It’s gratifying and exciting to revisit old friends, old enemies and old scores,” said Frank O’Connor, Franchise Director at 343 Industries. “We’re thrilled to partner with Tor for this reissue and give both collectors and new readers alike, compelling reasons to revisit or explore this pivotal world.”

The Halo franchise is an award-winning collection of experiences that have grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved” for Xbox in 2001, the rich fiction of the franchise has since inspired a series of blockbuster Xbox and Xbox 360 video games, New York Times best-selling novels, comic books, anime, action figures, apparel and more. To date, sales in the Halo franchise have eclipsed $1.7 billion. The newest game in the franchise, the highly-anticipated blockbuster prequel to the award winning Halo trilogy, “Halo: Reach,” is due out in the fall. With a fully fleshed-out universe of heroes, villains and epic scenarios, the novels expand the universe to give fans a grander view of the game environments and characters they encounter.

Animated series for HALO: EVOLUTIONS to premiere on XBox Live Halo channel

Image Place holder  of - 13 Microsoft and Bungie will debut a four-part animated series based on one of the short stories in HALO: EVOLUTIONS on the “Halo Waypoint” Xbox Live online channel, starting January 16th, 2010. Bungie writes on their blog:

This was a wonderful story in the Evolutions collection, and an animated retelling makes my feet tingle. Go grab the trailer – and look forward to Part 1 on Waypoint this Saturday!

Here’s a preview:

[youtube=https://www.youtube.com/watch?v=heqYstgFxPU]

For more on the animated series, including the embedded trailer, head over to national gaming site Joystiq.

Tor Books Announces HALO: EVOLUTIONS—Essential Tales of the Halo Universe

New Halo collection to feature original tales by Eric Nylund, Karen Traviss, Tobias Buckell and more

New York, NY – Wednesday, August 12, 2009 – Tor Books, an imprint of Tom Doherty Associates, LLC—the largest publisher of science fiction in the world—and Microsoft are pleased to announce HALO: EVOLUTIONS, a new story collection in the New York Times bestselling Halo® series, expanding the universe created in the hugely successful Halo videogames for the Xbox 360. Three previous Halo novels published by Tor have sold over a million combined copies to date, and in 2010 Tor will publish the first in a new Halo trilogy by science fiction icon Greg Bear. HALO: EVOLUTIONS will be published in November 2009. An unabridged audiobook edition will publish simultaneously with the new novel.

HALO: EVOLUTIONS will feature a wide variety of tales set across the span of the Halo universe. Contributing brand-new original stories are New York Times bestselling Halo novelists Eric Nylund and Tobias Buckell, as well as Halo newcomer and #1 New York Times bestselling author Karen Traviss. The collection will also include a number of other bestselling and award-winning writers, as well as contributions from the games writers and creators themselves, including original Halo contributor, Robt McLees of Bungie, LLC.

“There are so many interesting and exciting playgrounds that are spawning from every HALO offering,” says Eric Raab, Tor editor. “This is a great chance to watch writers have some fun with these areas and expand on some of the unexplored mythos and characters, while at the same time creating new ones as well. Think of the short story collection as a new litter of Halo stories, each excitingly unique.”

“The chance to explore corners of the Halo universe, whether obscure or popular, is something we are always excited to do, but the chance to shine light on these dark corners with the talents of these wonderful luminaries, is a pleasure indeed,” says Frank O’Connor, Franchise Development Director, 343 Industries. “The combination of fresh eyes and old hands guarantees a brilliant continuation of a Halo tradition.”

HALO: EVOLUTIONS arrives in-stores during an exciting season for the Halo franchise. Microsoft recently announced at Comic-Con International 2009 two dynamic expansions in the Halo universe: “Halo Legends,” an original anime series in cooperation with legendary anime pioneer Shinji Aramaki (Ghost in the Shell) and “Halo Waypoint,” a Halo-exclusive channel to launch with Xbox LIVE this fall. In September, the highly anticipated Halo 3: ODST will let players experience events leading up to the story told in Halo 3 from the perspective of an ODST (Orbital Drop Shock Trooper) as they search for clues behind the Covenant’s occupation of New Mombasa.

“Halo” has emerged from the videogame world as a global phenomenon. To date, more than 27 million copies of the games in the Halo franchise have been sold worldwide. “Halo 3” made entertainment history when it launched on Sept. 25, 2007, setting record sales which marked not just the biggest videogame launch, but the biggest day-one entertainment launch in history. The newest game in the franchise, “Halo Wars,” launched on March 3, 2009 and is the best-selling current generation console-based strategy game of all time. With a fully fleshed-out universe of heroes, villains and epic scenarios, the novels expand the universe to give fans a grander view of the game environments and characters they encounter.

About Tor Books

Tor Books, an imprint of Tom Doherty Associates, LLC, is a New York-based publisher of hardcover and softcover books, founded in 1980 and committed (although not limited) to SF and fantasy literature. Between an extensive hardcover and trade-softcover line, an Orb backlist program, and a stronghold in mass-market paperback, Tor annually publishes what is arguably the largest and most diverse line of science fiction and fantasy ever produced by a single English-language publisher. Books from Tor have won every major award in the SF and fantasy fields, and for the last twenty-one years in a row the company has been named Best Publisher in the Locus Poll, the largest consumer poll in SF.

HALO: EVOLUTIONS
Essential Tales of the Halo Universe
Tor Books/A Trade Paper Original
416 pages * $14.99 * 0-7653-1573-4
Publication Date: November 24, 2009

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News: Tor Books Announces New Halo Trilogy

Hugo and Nebula award-winning author GREG BEAR to pen Halo® trilogy set in the time of the Forerunners…

New York, NY – Monday, April 6, 2009 – Tor Books, an imprint of Tom Doherty Associates, LLC—the largest publisher of science fiction in the world—and Microsoft are pleased to announce a new trilogy in the New York Times bestselling “Halo®”series based on the hugely successful Halo videogames franchise for the Xbox 360. Three previous “Halobooks published by Tor have sold over a million combined copies to date. The first novel in this new trilogy will be published in early 2010. An unabridged audiobook edition will publish simultaneously with the new novel.

A science fiction icon and winner of the field’s highest awards, Greg Bear has signed on to write three “Halo” novels set in the time of the Forerunners, the creators and builders of the Halos. Almost nothing is known for sure about this ancient race. Worshipped by the Covenant as gods, their engineering relics pepper the galaxy, and their connection to humanity remains unanswered. Devoted fans of both the books and games will finally get to delve deep into the era of these enigmatic beings, and discover for themselves the epic story behind one of the great mysteries of the “Halo” universe: the complete disappearance of the Forerunners from existence. “Greg Bear is truly a living legend of science fiction. To have him at play in the Halo universe will be exciting not just to Halo fans but to science fiction fans on a whole,” says Eric Raab, Tor editor.

Greg Bear is the author of more than thirty books of science fiction and fantasy, including the international bestsellers Eon and The Forge of God. He has won multiple Hugo and Nebula awards for both his novels and short fiction. Bear has also served on political and scientific action committees and has advised Microsoft Corporation, the U.S. Army, the CIA, Sandia National Laboratories, Callison Architecture, Inc., and other groups and agencies. His talent for taut narratives, intellectually rigorous themes, and realistic, appealing characters make him the most qualified author writing today to extend this blockbuster franchise. “We’re thrilled to have Greg Bear join a great tradition of sci-fi writers who’ve inhabited the ‘Halo’ universe, and Greg’s incredible sense of epic scale and wonder is the perfect match for the Forerunner mythos,” said Frank O’Connor, Franchise Development Director for Halo, at Microsoft Game Studios.

The deal was done by Richard Curtis, of Richard Curtis Literary Associates.
“Halo” has emerged from the videogame world as a global phenomenon. To date, more than 26 million copies of the games in the Halo franchise have been sold worldwide. “Halo 3” made entertainment history when it launched on Sept. 25, 2007, setting record sales which marked not just the biggest videogame launch, but the biggest day-one entertainment launch in history. The newest game in the franchise, “Halo Wars,” launched on March 3, 2009 and is the best-selling current generation console-based strategy game of all time. With a fully fleshed-out universe of heroes, villains and epic scenarios, the novels expand the universe to give fans a grander view of the game environments and characters they encounter.

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